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API > API/Plugins > API/Plugins/XRBase
XR Loading Screen Function Library
| Name | UXRLoadingScreenFunctionLibrary |
| Type | class |
| Header File | /Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRLoadingScreenFunctionLibrary.h |
| Include Path | #include "XRLoadingScreenFunctionLibrary.h" |
Syntax
UCLASS ()
class UXRLoadingScreenFunctionLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UXRLoadingScreenFunctionLibrary
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UXRLoadingScreenFunctionLibrary
(
const FObjectInitializer& ObjectInitializer |
XRLoadingScreenFunctionLibrary.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AddLoadingScreenSplash
(
UTexture* Texture, |
Adds a splash element to the loading screen. | XRLoadingScreenFunctionLibrary.h |
|
static void ClearLoadingScreenSplashes() |
XRLoadingScreenFunctionLibrary.h |
|
|
static void HideLoadingScreen() |
Hide the splash screen and return to normal display. | XRLoadingScreenFunctionLibrary.h | |
static void SetLoadingScreen
(
UTexture* Texture, |
Sets the loading screen texture for VR displays. | XRLoadingScreenFunctionLibrary.h |
|
static void ShowLoadingScreen() |
Show the loading screen and override the VR display | XRLoadingScreenFunctionLibrary.h |
|