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API > API/Plugins > API/Plugins/XRBase > API/Plugins/XRBase/FXRRenderTargetManager
- IStereoRenderTargetManager::NeedReAllocateViewportRenderTarget()
- FXRRenderTargetManager::NeedReAllocateViewportRenderTarget()
References
| Module | XRBase |
| Header | /Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRRenderTargetManager.h |
| Include | #include "XRRenderTargetManager.h" |
| Source | /Engine/Plugins/Runtime/XRBase/Source/XRBase/Private/XRRenderTargetManager.cpp |
virtual bool NeedReAllocateViewportRenderTarget
&40;
const class FViewport & Viewport
&41;
Remarks
Returns true, if render target texture must be re-calculated.