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API > API/Plugins > API/Plugins/XRBase > API/Plugins/XRBase/FDefaultStereoLayers
| Name | FStereoLayerToRender |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/DefaultStereoLayers.h |
| Include Path | #include "DefaultStereoLayers.h" |
Syntax
struct FStereoLayerToRender
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStereoLayerToRender
(
const FStereoLayerToRenderTransfer& Transfer |
DefaultStereoLayers.h | ||
FStereoLayerToRender
(
const FStereoLayerToRender& |
DefaultStereoLayers.h | ||
| DefaultStereoLayers.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Flags | uint32 | DefaultStereoLayers.h | ||
| Id | uint32 | DefaultStereoLayers.h | ||
| PositionType | ELayerType | DefaultStereoLayers.h | ||
| Priority | int32 | DefaultStereoLayers.h | ||
| QuadSize | FVector2D | DefaultStereoLayers.h | ||
| Texture | FTextureRHIRef | DefaultStereoLayers.h | ||
| Transform | FTransform | DefaultStereoLayers.h | ||
| UVRect | FBox2D | DefaultStereoLayers.h |