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API > API/Plugins > API/Plugins/WorldPartitionHLODUtilities
FWorldPartitionHLODUtilities implementation
| Name | FWorldPartitionHLODUtilities |
| Type | class |
| Header File | /Engine/Plugins/Editor/WorldPartitionHLODUtilities/Source/Public/WorldPartition/HLOD/Utilities/WorldPartitionHLODUtilities.h |
| Include Path | #include "WorldPartition/HLOD/Utilities/WorldPartitionHLODUtilities.h" |
Syntax
class FWorldPartitionHLODUtilities : public IWorldPartitionHLODUtilities
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual uint32 BuildHLOD
(
AWorldPartitionHLOD* InHLODActor |
WorldPartition/HLOD/Utilities/WorldPartitionHLODUtilities.h | ||
virtual uint32 ComputeHLODHash
(
const AWorldPartitionHLOD* InHLODActor |
WorldPartition/HLOD/Utilities/WorldPartitionHLODUtilities.h | ||
| WorldPartition/HLOD/Utilities/WorldPartitionHLODUtilities.h | |||
virtual UHLODBuilderSettings * CreateHLODBuilderSettings
(
UHLODLayer* InHLODLayer |
WorldPartition/HLOD/Utilities/WorldPartitionHLODUtilities.h | ||
virtual TSubclassOf< UHLODBuilder > GetHLODBuilderClass
(
const UHLODLayer* InHLODLayer |
WorldPartition/HLOD/Utilities/WorldPartitionHLODUtilities.h | ||
virtual void SetHLODBuildEvaluator
(
IWorldPartitionHLODUtilities::FHLODBuildEvaluator BuildEvaluatorDelegate |
WorldPartition/HLOD/Utilities/WorldPartitionHLODUtilities.h |