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API > API/Plugins > API/Plugins/WorldConditions
Syntax
&42;FWorldConditionContext Context &42; this
Remarks
The World condition context and context data are structs that are created when we want to interact with world conditions.
When using FWorldConditionQuery, we only need to deal with context data. The data is defined in
// Create context data for our Fantastic use case. const UFantasticConditionSchema* DefaultSchema = GetDefault
if (Query.IsTrue(ConditionContextData)) { ... }
When managing separate state memory, world condition context is used to bind everything together:
/**