Navigation
API > API/Plugins > API/Plugins/WorldConditions > API/Plugins/WorldConditions/UWorldConditionSchema
References
| Module | WorldConditions |
| Header | /Engine/Plugins/Runtime/WorldConditions/Source/WorldConditions/Public/WorldConditionSchema.h |
| Include | #include "WorldConditionSchema.h" |
virtual bool IsStructAllowed
(
const UScriptStruct * InScriptStruct
) const
True if world condition of the specific type is allowed.