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API > API/Plugins > API/Plugins/WidgetEditorToolPalette
Allows for create widget tool layout to be defined via settings.
| Name | UCreateWidgetToolSettings |
| Type | class |
| Header File | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/Settings/CreateWidgetToolSettings.h |
| Include Path | #include "Settings/CreateWidgetToolSettings.h" |
Syntax
UCLASS (Config=WidgetEditorToolPalette, AutoExpandCategories=(Keybinds))
class UCreateWidgetToolSettings : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UCreateWidgetToolSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CreateWidgetStacks | TArray< FCreateWidgetStackInfo > | List of tool stacks to create | Settings/CreateWidgetToolSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetCategoryName() |
Settings/CreateWidgetToolSettings.h | ||
virtual FName GetContainerName() |
Settings/CreateWidgetToolSettings.h | ||
virtual FName GetSectionName() |
Settings/CreateWidgetToolSettings.h |