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API > API/Plugins > API/Plugins/WebRemoteControl
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void WebRemoteControlUtils::ConvertToUTF8
(
TConstArrayView< uint8 > InTCHARPayload, |
Convert a TCHAR payload to UTF-8. | WebRemoteControlUtils.h | |
void WebRemoteControlUtils::ConvertToUTF8
(
const FString& InString, |
Convert a FString to UTF-8. | WebRemoteControlUtils.h |
WebRemoteControlUtils::ConvertToUTF8(TConstArrayView< uint8 >, TArray< uint8 > &)
Description
Convert a TCHAR payload to UTF-8.
| Name | WebRemoteControlUtils::ConvertToUTF8 |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/WebRemoteControl/Public/WebRemoteControlUtils.h |
| Include Path | #include "WebRemoteControlUtils.h" |
| Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/WebRemoteControl/Private/WebRemoteControlUtils.cpp |
namespace WebRemoteControlUtils
{
void WebRemoteControlUtils::ConvertToUTF8
(
TConstArrayView< uint8 > InTCHARPayload,
TArray < uint8 > & OutUTF8Payload
)
}
Parameters
| Name | Remarks |
|---|---|
| InTCHARPayload | The TCHAR payload in binary format. |
| OutUTF8Payload | The converted UTF-8 output in binary format. |
WebRemoteControlUtils::ConvertToUTF8(const FString &, TArray< uint8 > &)
Description
Convert a FString to UTF-8.
| Name | WebRemoteControlUtils::ConvertToUTF8 |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/WebRemoteControl/Public/WebRemoteControlUtils.h |
| Include Path | #include "WebRemoteControlUtils.h" |
| Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/WebRemoteControl/Private/WebRemoteControlUtils.cpp |
namespace WebRemoteControlUtils
{
void WebRemoteControlUtils::ConvertToUTF8
(
const FString & InString,
TArray < uint8 > & OutUTF8Payload
)
}
Parameters
| Name | Remarks |
|---|---|
| InString | The string to be converted. |
| OutUTF8Payload | the converted UTF-8 output in binary format. |