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API > API/Plugins > API/Plugins/WaveFunctionCollapse > API/Plugins/WaveFunctionCollapse/UWaveFunctionCollapseBPLibrary
References
| Module | WaveFunctionCollapse |
| Header | /Engine/Plugins/Experimental/WaveFunctionCollapse/Source/WaveFunctionCollapse/Public/WaveFunctionCollapseBPLibrary.h |
| Include | #include "WaveFunctionCollapseBPLibrary.h" |
| Source | /Engine/Plugins/Experimental/WaveFunctionCollapse/Source/WaveFunctionCollapse/Private/WaveFunctionCollapseBPLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"WaveFunctionCollapse"&41;
static bool GetPositionToOptionMapFromActor
&40;
AActor &42; Actor,
float TileSize,
TMap< FIntVector, FWaveFunctionCollapseOption > & PositionToOptionMap
&41;
Remarks
Get PositionToOptionsMap from a given actor that has ISM components. This is useful when you want to derive neighboring tile data from a WFC-solved actor to be used for post processing. This will only evaluate ISM components.
Parameters
| Name | Description |
|---|---|
| Actor | Actor with ISM components |
| TileSize | distance between tiles |
| PositionToOptionMap |