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API > API/Plugins > API/Plugins/WaterEditor > API/Plugins/WaterEditor/UWaterEditorSubsystem
- IWaterEditorServices::GetWaterActorSprite()
- UWaterEditorSubsystem::GetWaterActorSprite()
References
| Module | WaterEditor |
| Header | /Engine/Plugins/Experimental/Water/Source/Editor/Public/WaterEditorSubsystem.h |
| Include | #include "WaterEditorSubsystem.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Editor/Private/WaterEditorSubsystem.cpp |
virtual UTexture2D * GetWaterActorSprite
(
UClass * InClass
) const