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API > API/Plugins > API/Plugins/WaterEditor > API/Plugins/WaterEditor/UWaterEditorSubsystem
- IWaterEditorServices::GetWaterActorSprite()
- UWaterEditorSubsystem::GetWaterActorSprite()
References
Module | WaterEditor |
Header | /Engine/Plugins/Experimental/Water/Source/Editor/Public/WaterEditorSubsystem.h |
Include | #include "WaterEditorSubsystem.h" |
Source | /Engine/Plugins/Experimental/Water/Source/Editor/Private/WaterEditorSubsystem.cpp |
virtual UTexture2D &42; GetWaterActorSprite
&40;
UClass &42; InClass
&41; const