Navigation
Unreal Engine C++ API Reference > Plugins > WaterEditor
References
Module | WaterEditor |
Header | /Engine/Plugins/Experimental/Water/Source/Editor/Public/WaterEditorSettings.h |
Include | #include "WaterEditorSettings.h" |
Syntax
USTRUCT&40;&41;
struct FWaterBodyIslandDefaults
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() ![]() |
FWaterBrushActorDefaults | BrushDefaults |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |