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API > API/Plugins > API/Plugins/WaterEditor
| Name | FWaterBodyCustomDefaults |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Water/Source/Editor/Public/WaterEditorSettings.h |
| Include Path | #include "WaterEditorSettings.h" |
Syntax
USTRUCT ()
struct FWaterBodyCustomDefaults : public FWaterBodyDefaults
Inheritance Hierarchy
- FWaterBodyDefaults → FWaterBodyCustomDefaults
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWaterBodyCustomDefaults() |
WaterEditorSettings.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| WaterMesh | TSoftObjectPtr< UStaticMesh > | WaterEditorSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UStaticMesh * GetWaterMesh() |
WaterEditorSettings.h | ||
FSoftObjectPath GetWaterMeshPath() |
WaterEditorSettings.h |