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API > API/Plugins > API/Plugins/WaterAdvanced > API/Plugins/WaterAdvanced/UShallowWaterSubsystem
References
| Module | WaterAdvanced |
| Header | /Engine/Plugins/Experimental/WaterAdvanced/Source/WaterAdvanced/Public/ShallowWaterSubsystem.h |
| Include | #include "ShallowWaterSubsystem.h" |
| Source | /Engine/Plugins/Experimental/WaterAdvanced/Source/WaterAdvanced/Private/ShallowWaterSubsystem.cpp |
virtual TOptional < FShallowWaterCollisionContext > GetCollisionContextFromPawn
(
APawn * InPawn
) const
Remarks
By default getting the first SKM, if is ACharacter, get 'Mesh' component Override if e.g. The pawn is driving a boat, return SKM of boat instead