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API > API/Plugins > API/Plugins/WaterAdvanced > API/Plugins/WaterAdvanced/UShallowWaterSubsystem
Syntax
UPROPERTY ()
TArray < TWeakObjectPtr < APawn > > ActivePawns
Remarks
Consistent record through multiple frames since we want active pawns that affects the fluidsim to remain active Even when it's less significant than newly available pawns. Fluidsim enabled for different pawns each frame is bad.