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API > API/Plugins > API/Plugins/WaterAdvanced > API/Plugins/WaterAdvanced/FShallowWaterCollisionTracker_Ac-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ShallowWaterSubsystem.h | |||
FShallowWaterCollisionTracker_Actor
(
float InTimeSpawned, |
ShallowWaterSubsystem.h |
FShallowWaterCollisionTracker_Actor()
| Name | FShallowWaterCollisionTracker_Actor |
| Type | function |
| Header File | /Engine/Plugins/Experimental/WaterAdvanced/Source/WaterAdvanced/Public/ShallowWaterSubsystem.h |
| Include Path | #include "ShallowWaterSubsystem.h" |
FShallowWaterCollisionTracker_Actor()
FShallowWaterCollisionTracker_Actor(float, float, TWeakObjectPtr< AActor >)
| Name | FShallowWaterCollisionTracker_Actor |
| Type | function |
| Header File | /Engine/Plugins/Experimental/WaterAdvanced/Source/WaterAdvanced/Public/ShallowWaterSubsystem.h |
| Include Path | #include "ShallowWaterSubsystem.h" |
FShallowWaterCollisionTracker_Actor
(
float InTimeSpawned,
float InLifespan,
TWeakObjectPtr < AActor > InCollisionActor
)