Navigation
API > API/Plugins > API/Plugins/Water > API/Plugins/Water/UWaterSubsystem
- FTickableGameObject::IsTickableInEditor()
- UWaterSubsystem::IsTickableInEditor()
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterSubsystem.h |
| Include | #include "WaterSubsystem.h" |
virtual bool IsTickableInEditor() const
Remarks
Used to determine whether the object should be ticked in the editor. Defaults to false since that is the previous behavior.