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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/UWaterMeshComponent
- UPrimitiveComponent::CreateSceneProxy()
- UWaterMeshComponent::CreateSceneProxy()
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterMeshComponent.h |
| Include | #include "WaterMeshComponent.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterMeshComponent.cpp |
virtual FPrimitiveSceneProxy &42; CreateSceneProxy&40;&41;
Remarks
Creates a proxy to represent the primitive to the scene manager in the rendering thread. The proxy object.