Navigation
API > API/Plugins > API/Plugins/Water > API/Plugins/Water/UWaterBodyOceanComponent
- UWaterBodyComponent::GenerateWaterBodyMesh()
- UWaterBodyOceanComponent::GenerateWaterBodyMesh()
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyOceanComponent.h |
| Include | #include "WaterBodyOceanComponent.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyOceanComponent.cpp |
virtual bool GenerateWaterBodyMesh
(
UE::Geometry::FDynamicMesh3 & OutMesh,
UE::Geometry::FDynamicMesh3 * OutDilatedMesh
) const
Remarks
Generates the mesh representation of the water body