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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/UWaterBodyComponent
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyComponent.h |
| Include | #include "WaterBodyComponent.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyComponent.cpp |
void SetWaterMeshOverride
&40;
UStaticMesh &42; InMesh
&41;
Remarks
Sets a static mesh to use as a replacement for the water mesh (for water bodies that are being rendered by the water mesh)