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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/UWaterBodyComponent
Syntax
UPROPERTY (Category=Rendering, EditAnywhere, BlueprintReadOnly,
Meta=(ClampMin="-8192", ClampMax="8191"))
int32 OverlapMaterialPriority
Remarks
Higher number is higher priority. If two water bodies overlap and they don't have a transition material specified, this will be used to determine which water body to use the material from. Valid range is -8192 to 8191