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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/UWaterBodyComponent
- UWaterBodyComponent::IsBodyDynamic()
- UWaterBodyOceanComponent::IsBodyDynamic()
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyComponent.h |
| Include | #include "WaterBodyComponent.h" |
virtual bool IsBodyDynamic() const
Remarks
Returns whether the body is baked (false) at save-time or needs to be dynamically regenerated at runtime (true) and is therefore transient.