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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/UWaterBodyComponent
- UWaterBodyComponent::GetCollisionComponents()
- UWaterBodyCustomComponent::GetCollisionComponents()
- UWaterBodyLakeComponent::GetCollisionComponents()
- UWaterBodyOceanComponent::GetCollisionComponents()
- UWaterBodyRiverComponent::GetCollisionComponents()
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyComponent.h |
| Include | #include "WaterBodyComponent.h" |
UFUNCTION (BlueprintCallable, Category=Collision)
virtual TArray < UPrimitiveComponent * > GetCollisionComponents
(
bool bInOnlyEnabledComponents
) const
Remarks
Returns body's collision components