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API > API/Plugins > API/Plugins/Water
| Name | UOceanCollisionComponent |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/OceanCollisionComponent.h |
| Include Path | #include "OceanCollisionComponent.h" |
Syntax
UCLASS (MinimalAPI, ClassGroup=(Custom))
class UOceanCollisionComponent : public UPrimitiveComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → USceneComponent → UPrimitiveComponent → UOceanCollisionComponent
Implements Interfaces
- IAsyncPhysicsStateProcessor
- IInterface_AssetUserData
- IInterface_AsyncCompilation
- INavRelevantInterface
- IPhysicsComponent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UOceanCollisionComponent
(
const FObjectInitializer& ObjectInitializer |
OceanCollisionComponent.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoundingBox | FBox | OceanCollisionComponent.h | ||
| CachedBodySetup | TObjectPtr< class UBodySetup > | OceanCollisionComponent.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitializeFromConvexElements
(
const TArray< FKConvexElem >& ConvexElements |
OceanCollisionComponent.h |
Overridden from UPrimitiveComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FPrimitiveSceneProxy * CreateSceneProxy() |
The scene proxy is only for debug purposes : | OceanCollisionComponent.h | |
virtual UBodySetup * GetBodySetup() |
OceanCollisionComponent.h | ||
virtual bool IsZeroExtent() |
OceanCollisionComponent.h |
Overridden from USceneComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FBoxSphereBounds CalcBounds
(
const FTransform& LocalToWorld |
OceanCollisionComponent.h |
Overridden from INavRelevantInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool DoCustomNavigableGeometryExport
(
FNavigableGeometryExport& GeomExport |
Collects custom navigable geometry of component. | OceanCollisionComponent.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CreateOceanBodySetupIfNeeded() |
OceanCollisionComponent.h | ||
void UpdateBodySetup
(
const TArray< FKConvexElem >& ConvexElements |
OceanCollisionComponent.h |