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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/ULakeCollisionComponent
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/LakeCollisionComponent.h |
| Include | #include "LakeCollisionComponent.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/LakeCollisionComponent.cpp |
void UpdateCollision
&40;
FVector InBoxExtent,
bool bSplinePointsChanged
&41;