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API > API/Plugins > API/Plugins/Water
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyTypes.h |
| Include | #include "WaterBodyTypes.h" |
Syntax
struct FWaterSplineDataPhysics
Variables
| Type | Name | Description | |
|---|---|---|---|
| FTransform | ComponentTransform | ||
| FVector | DefaultUpVector | ||
| FSplineCurves | SplineCurves |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FWaterSplineDataPhysics
(
UWaterSplineComponent* WaterSplineComponent |
Functions
| Type | Name | Description | |
|---|---|---|---|
| float | FindInputKeyClosestToWorldLocation
(
const FVector& WorldLocation |
||
| FVector | GetDirectionAtSplineInputKey
(
float InKey, |
||
| FVector | GetLocationAtSplineInputKey
(
float InKey, |
||
| FQuat | GetQuaternionAtSplineInputKey
(
float InKey, |
||
| FVector | GetUpVectorAtSplineInputKey
(
float InKey, |
Operators
| Type | Name | Description | |
|---|---|---|---|
| FWaterSplineDataPhysics & | operator=
(
const UWaterSplineComponent* WaterSplineComponent |