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API > API/Plugins > API/Plugins/Water
| |
|
| Name |
FOnWaterSplineDataChangedParams |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterSplineComponent.h |
| Include Path |
#include "WaterSplineComponent.h" |
Syntax
struct FOnWaterSplineDataChangedParams
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bUserTriggered |
bool |
Indicates user initiated change |
WaterSplineComponent.h |
|
| PropertyChangedEvent |
FPropertyChangedEvent |
Provides some additional context about how the water brush actor data has changed (property, type of change...) |
WaterSplineComponent.h |
|
Functions
Public