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API > API/Plugins > API/Plugins/Water
| Name | FOnWaterBodyIslandChangedParams |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyIslandActor.h |
| Include Path | #include "WaterBodyIslandActor.h" |
Syntax
struct FOnWaterBodyIslandChangedParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOnWaterBodyIslandChangedParams
(
const FPropertyChangedEvent& InPropertyChangedEvent |
WaterBodyIslandActor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bShapeOrPositionChanged | bool | Indicates that property related to the water body island's visual shape has changed | WaterBodyIslandActor.h | |
| bUserTriggered | bool | Indicates user initiated change | WaterBodyIslandActor.h | |
| bWeightmapSettingsChanged | bool | Indicates that a property affecting the terrain weightmaps has changed | WaterBodyIslandActor.h | |
| PropertyChangedEvent | FPropertyChangedEvent | Provides some additional context about how the water body island data has changed (property, type of change...) | WaterBodyIslandActor.h |