Navigation
API > API/Plugins > API/Plugins/Water
Inheritance Hierarchy
- FSimCallbackInput
- FBuoyancyManagerAsyncInput
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/BuoyancyTypes.h |
| Include | #include "BuoyancyTypes.h" |
Syntax
struct FBuoyancyManagerAsyncInput : public Chaos::FSimCallbackInput
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TUniquePtr< FBuoyancyComponentAsyncInput > > | Inputs | ||
| int32 | Timestamp | ||
| TMap< UWaterBodyComponent *, TUniquePtr< FSolverSafeWaterBodyData > > | WaterBodyComponentToSolverData | ||
| TWeakObjectPtr< UWorld > | World |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Reset () |