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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/FBuoyancyComponentSim
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/BuoyancyComponentSimulation.h |
| Include | #include "BuoyancyComponentSimulation.h" |
template<typename TBody, typename TState, typename TAux>
static void UpdateBuoyancy
(
const TBody * Body,
TState & State,
const FBuoyancyData & BuoyancyData,
TAux & Aux,
const TMap < UWaterBodyComponent *, TUniquePtr < FSolverSafeWaterBodyData > > & WaterBodyComponentData
)