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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/FBuoyancyComponentSim
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/BuoyancyComponentSimulation.h |
| Include | #include "BuoyancyComponentSimulation.h" |
template<typename TBody>
static void AddForceAtPositionWorld
&40;
TBody &42; Body,
const FVector & WorldForce,
const FVector & WorldPosition
&41;