Navigation
API > API/Plugins > API/Plugins/Water
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- AWaterBody
- AWaterBodyLake
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyLakeActor.h |
| Include | #include "WaterBodyLakeActor.h" |
Syntax
UCLASS&40;Blueprintable&41;
class AWaterBodyLake : public AWaterBody
Constructors
| Type | Name | Description | |
|---|---|---|---|
AWaterBodyLake
(
const FObjectInitializer& ObjectInitializer |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. |
Deprecated Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UDEPRECATED_LakeGenerator > | LakeGenerator_DEPRECATED |