Navigation
API > API/Plugins > API/Plugins/Water > API/Plugins/Water/AWaterBodyIsland
- AActor::Destroyed()
- AWaterBodyIsland::Destroyed()
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyIslandActor.h |
| Include | #include "WaterBodyIslandActor.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyIslandActor.cpp |
virtual void Destroyed&40;&41;
Remarks
Called when this actor is explicitly being destroyed during gameplay or in the editor, not called during level streaming or gameplay ending