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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/AWaterBodyIsland
- IWaterBrushActorInterface::AffectsWaterMesh()
- AWaterBodyIsland::AffectsWaterMesh()
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyIslandActor.h |
| Include | #include "WaterBodyIslandActor.h" |
virtual bool AffectsWaterMesh&40;&41; const
Remarks
Returns true if this water actor is currently affecting (i.e. being rendered by) a AWaterZoneActor :