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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/AWaterBodyExclusionVolume
- AActor::Destroyed()
- ABrush::Destroyed()
- APhysicsVolume::Destroyed()
- AWaterBodyExclusionVolume::Destroyed()
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyExclusionVolume.h |
| Include | #include "WaterBodyExclusionVolume.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyExclusionVolume.cpp |
virtual void Destroyed()
Remarks
Called when this actor is explicitly being destroyed during gameplay or in the editor, not called during level streaming or gameplay ending