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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/AWaterBody
- AActor::UnregisterAllComponents()
- AWaterBody::UnregisterAllComponents()
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyActor.h |
| Include | #include "WaterBodyActor.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyActor.cpp |
virtual void UnregisterAllComponents
&40;
bool bForReregister
&41;
Remarks
Unregister all currently registered components
Parameters
| Name | Description |
|---|---|
| bForReregister | If true, RegisterAllComponents will be called immediately after this so some slow operations can be avoided |