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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/AWaterBody
- IWaterBrushActorInterface::GetBrushRenderDependencies()
- AWaterBody::GetBrushRenderDependencies()
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyActor.h |
| Include | #include "WaterBodyActor.h" |
virtual void GetBrushRenderDependencies
&40;
TSet< UObject &42; > & OutDependencies
&41; const
Remarks
Returns the list of objects this actor depends on to render its brush (textures, materials...)