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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/AWaterBody
- IWaterBrushActorInterface::CanEverAffectWaterMesh()
- AWaterBody::CanEverAffectWaterMesh()
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyActor.h |
| Include | #include "WaterBodyActor.h" |
virtual bool CanEverAffectWaterMesh&40;&41; const
Remarks
Returns true if this water actor could potentially be affecting (i.e. being rendered by) a AWaterZoneActor :