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API > API/Plugins > API/Plugins/VirtualHeightfieldMesh > API/Plugins/VirtualHeightfieldMesh/UHeightfieldMinMaxTexture
References
| Module | VirtualHeightfieldMesh |
| Header | /Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/HeightfieldMinMaxTexture.h |
| Include | #include "HeightfieldMinMaxTexture.h" |
| Source | /Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Private/HeightfieldMinMaxTexture.cpp |
void BuildTexture
&40;
FHeightfieldMinMaxTextureBuildDesc const & InBuildDesc
&41;
Remarks
Creates a new UTexture2D and stores it in the contained Texture.