Navigation
API > API/Plugins > API/Plugins/VirtualHeightfieldMesh
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- AVirtualHeightfieldMesh
References
| Module | VirtualHeightfieldMesh |
| Header | /Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/VirtualHeightfieldMeshActor.h |
| Include | #include "VirtualHeightfieldMeshActor.h" |
Syntax
UCLASS&40;HideCategories&61;&40;Actor, Collision, Cooking, Input, LOD, Replication&41;, MinimalAPI&41;
class AVirtualHeightfieldMesh : public AActor
Constructors
| Type | Name | Description | |
|---|---|---|---|
AVirtualHeightfieldMesh
(
const FObjectInitializer& ObjectInitializer |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| bool | Called during saving to determine the load flags to save with the object. |