Navigation
API > API/Plugins > API/Plugins/VirtualCamera
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USaveGame
- UVirtualCameraSaveGame
References
| Module | VirtualCamera |
| Header | /Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraSaveGame.h |
| Include | #include "VirtualCameraSaveGame.h" |
Syntax
UCLASS&40;&41;
class UVirtualCameraSaveGame : public USaveGame
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVirtualCameraSettings | CameraSettings | ||
| FString | HomeWaypointName | ||
| int32 | PresetIndex | ||
| FString | SaveSlotName | ||
| int32 | ScreenshotIndex | ||
| TMap< FString, FVirtualCameraScreenshot > | Screenshots | ||
| TMap< FString, FVirtualCameraSettingsPreset > | SettingsPresets | ||
| uint32 | UserIndex | ||
| int32 | WaypointIndex | ||
| TMap< FString, FVirtualCameraWaypoint > | Waypoints |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UVirtualCameraSaveGame
(
const FObjectInitializer& ObjectInitializer |