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FAssetSortingPredicate |
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FPilotableSequenceCameraInfo |
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FVCamTraceHitProxyQueryParams |
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FVCamTraceHitProxyResult |
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UAssetFilteringAndSortingFunctionLibrary |
This library's purpose is to facilitate Blueprints to discover assets using some filters and sort them. |
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UGameViewFunctionLibrary |
Library for changing the viewport into game view. Game view shows the scene as it appears in game. |
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ULevelSequenceVCamLibrary |
Utility functions for Level Sequences to implement VCamHUD UI. |
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UMultiUserTakesVCamFunctionLibrary |
This library wraps UMultiUserTakesFunctionLibrary: in editor builds, the calls are forwarded and cooked builds, the calls are compiled out. |
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UTakeMetaDataTagsFunctionLibrary |
This library's purpose is to expose the names of the UTakeMetaData asset registry tag names. |
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UVCamBlueprintFunctionLibrary |
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