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API > API/Plugins > API/Plugins/VirtualCamera > API/Plugins/VirtualCamera/FunctionLibraries > API/Plugins/VirtualCamera/FunctionLibraries/UVCamBlueprintFunctionLibrary
References
| Module | VirtualCamera |
| Header | /Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/FunctionLibraries/VCamBlueprintFunctionLibrary.h |
| Include | #include "FunctionLibraries/VCamBlueprintFunctionLibrary.h" |
| Source | /Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/FunctionLibraries/VCamBlueprintFunctionLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"VirtualCamera &124; Clips"&41;
static UObject &42; EditorLoadAsset
&40;
FString AssetPath
&41;
Remarks
Load an asset through path.