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API > API/Plugins > API/Plugins/VirtualCamera > API/Plugins/VirtualCamera/AVirtualCameraActor
- AActor::Destroyed()
- AVirtualCameraActor::Destroyed()
References
| Module | VirtualCamera |
| Header | /Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraActor.h |
| Include | #include "VirtualCameraActor.h" |
| Source | /Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraActor.cpp |
virtual void Destroyed&40;&41;
Remarks
Called when this actor is explicitly being destroyed during gameplay or in the editor, not called during level streaming or gameplay ending