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API > API/Plugins > API/Plugins/VertexDeltaModel > API/Plugins/VertexDeltaModel/UVertexDeltaModelInstance
- UMLDeformerModelInstance::CheckCompatibility()
- UVertexDeltaModelInstance::CheckCompatibility()
References
| Module | VertexDeltaModel |
| Header | /Engine/Plugins/Animation/MLDeformer/VertexDeltaModel/Source/VertexDeltaModel/Public/VertexDeltaModelInstance.h |
| Include | #include "VertexDeltaModelInstance.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/VertexDeltaModel/Source/VertexDeltaModel/Private/VertexDeltaModelInstance.cpp |
virtual FString CheckCompatibility
(
USkeletalMeshComponent * InSkelMeshComponent,
bool bLogIssues
)
Remarks
Check whether the deformer is compatible with a given skeletal mesh component. This internally also edits the value returned by GetCompatibilityErrorText().