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Unreal Engine C++ API Reference > Plugins > VariantManagerContent > UPropertyValueSoftObject
- UPropertyValue::ApplyViaFunctionSetter()
- UPropertyValueSoftObject::ApplyViaFunctionSetter()
References
Module | VariantManagerContent |
Header | /Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueSoftObject.h |
Include | #include "PropertyValueSoftObject.h" |
Source | /Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValueSoftObject.cpp |
virtual void ApplyViaFunctionSetter
&40;
UObject &42; TargetObject
&41;
Remarks
Applies the recorded data to the TargetObject via the PropertySetter function (e.g. SetIntensity instead of setting the Intensity UPROPERTY directly)