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API > API/Plugins > API/Plugins/VariantManagerContent
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UPropertyValue
- UPropertyValueOption
References
| Module | VariantManagerContent |
| Header | /Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueOption.h |
| Include | #include "PropertyValueOption.h" |
Syntax
UCLASS&40;BlueprintType&41;
class UPropertyValueOption : public UPropertyValue
Remarks
PropertyValue that can only be captured from ASwitchActors.
Constructors
| Type | Name | Description | |
|---|---|---|---|
UPropertyValueOption
(
const FObjectInitializer& ObjectInitializer |
Overridden from UPropertyValue
| Type | Name | Description | |
|---|---|---|---|
| void | Applies our recorded data to the PropertyValuePtr for the resolved object. | ||
| TArray< uint8 > | Fetches the value bytes for this property from the resolved object. | ||
| const TArray< uint8 > & | |||
| int32 | |||
| bool | Tries to resolve the property value on the passed object, or the parent binding's bound object if the argument is nullptr. |