Navigation
API > API/Plugins > API/Plugins/VariantManagerContent > API/Plugins/VariantManagerContent/ULevelVariantSets
References
| Module | VariantManagerContent |
| Header | /Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/LevelVariantSets.h |
| Include | #include "LevelVariantSets.h" |
| Source | /Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/LevelVariantSets.cpp |
UWorld &42; GetWorldContext
&40;
int32 & OutPIEInstanceID
&41;
Remarks
Returns the current world, as well as its PIEInstanceID This will break when the engine starts supporting multiple, concurrent worlds