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API > API/Plugins > API/Plugins/VariantManager > API/Plugins/VariantManager/UVariantManagerBlueprintLibrary
Description
Returns a property path for all the properties we can capture for an actor. Will also handle receiving the actor's class instead.
| Name | GetCapturableProperties |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/VariantManager/Source/VariantManager/Public/VariantManagerBlueprintLibrary.h |
| Include Path | #include "VariantManagerBlueprintLibrary.h" |
| Source | /Engine/Plugins/Enterprise/VariantManager/Source/VariantManager/Private/VariantManagerBlueprintLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="VariantManager")
static TArray < FString > GetCapturableProperties
(
UObject * ActorOrClass
)