Navigation
API > API/Plugins > API/Plugins/VariantManager
References
| Module | VariantManager |
| Header | /Engine/Plugins/Enterprise/VariantManager/Source/VariantManager/Public/CapturableProperty.h |
| Include | #include "CapturableProperty.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FCapturableProperty
Remarks
Describes a property path that can be captured. It just exposes a display name but uses internal data in order to be able to capture exception properties, like materials
Variables
| Type | Name | Description | |
|---|---|---|---|
| EPropertyValueCategory | CaptureType | ||
| bool | Checked | ||
| TArray< FString > | ComponentNames | ||
| FString | DisplayName | ||
| FPropertyPath | Prop | ||
| FName | PropertySetterName |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FCapturableProperty
(
const FString& InDisplayName, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| TArray< FCapturedPropSegment > |